Portable Review

Archive for the tag “Game Boy Color”

Resident Evil Gaiden


I’ve always been a big fan of the Resident Evil series. So when Resident Evil Gaiden was released on the Game Boy Color, I jumped at the chance to play it. The chance to fight zombies on my handheld, who wouldn’t want to try it? Unfortunately, it was rather poorly made, poorly designed, and poorly conceived. The game does have its high points, but they’re somewhat few and far between.

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Before we get into the actual review, here’s a strange little rumor: Shantae has been in development since the heyday of (and was originally intended to be released for) the Super NES, and considering the large gap in time between the copyright dates displayed on the intro scene, I’m beginning to think this may have been the case. The point is, if there’s any truth to this dubious factoid, then Shantae is a prime example for the old saying, “Good things come to those who wait.” Honestly, this is in all likelihood, the best game released exclusively for the GBC. Most of them either borrowed or shared blockbuster fame with its green-and-grey-scaled predecessor. It’s one of the few titles for the system that lives up to the Game Boy’s legacy of delivering great games.

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